1. General

    1. Action/Official Results

      1. All “games” (team contests) must be played on the date scheduled, to be considered “Action”, unless stipulated otherwise on guest wagering information sheets or odds display. Game start or conclusion times delayed or extended beyond midnight are not recognized as date changes for wagering purposes.

      2. “Events” including golf tournaments, boxing matches, mixed martial arts, tennis matches, auto races, track and field, and international tournaments (excluding Olympics) or events must be held within 7 days of scheduled date to be considered “Action”, unless stipulated otherwise on guest wagering information sheets or odds display.

      3. Management is not responsible for location changes. If a game or event is moved from original location, all wagers are “No Action”.

      4. For wagering purposes, unless otherwise stipulated on matches are official after: All – considered action once the opening bell/buzzer sounds, regardless of the scheduled length of the bout. All fighting “pick the round” proposition wagers are “No Action” (Refunded) if the scheduled length of the bout is changed from the distance displayed by the ZingSports app, or on guest wagering information sheets or odds display.

      5. All results are deemed final once the official agency (official sports body, commission, sanctioning organization, etc.) has posted the result.  Subsequent inquiries and changes to official result will not affect the bet settlement after one hour or more of the conclusion of the event.

      6. For betting purposes, the winner of an event or game will be determined on the date and approximate time of the events conclusion according to house wagering rules. ZingSports does not recognize suspended games, result changes one hour or more after the events conclusion, protests, or overturned decisions, etc.

      7. Minimum play requirements for betting purposes (unless stipulated otherwise on guest wagering information sheets or odds display, games are official after):

        1. Football (professional and college) - 55 minutes of play.

        2. Basketball (professional) – 43 minutes of play.

        3. Basketball (college) – 35 minutes of play.

        4. Basketball (Women’s) – 35 minutes of play.

        5. Hockey (professional, college, amateur) – 55 minutes of play.

        6. Soccer (professional and amateur) - 90 minutes of play.

        7. Fighting, Mixed Martial Arts (professional and amateur) – When bell (buzzer etc.) is sounded signifying the start of the opening round the bout is considered official for betting purposes, regardless of the scheduled length.

        8. Baseball (major league, minor league, college, amateur) – In all nine-inning scheduled games, winners and losers are official after nine innings of play, unless the home team is leading after eight and one-half innings. Postponed or Suspended games must go a minimum of five innings or four and one-half innings if the home team is ahead (also applies to seven-inning scheduled games). If a game goes past five innings and is subsequently Postponed or Suspended, the winner is determined by the score after the last full inning of play; except in a case in which the home team scores to tie or take the lead in the bottom half of the inning in which the game is Postponed or Suspended, the runs do count.

        9. All contests not listed above that involve a predetermined length of play, time limit, distance, etc. that are not reached, yet the event is called final by event officials with a winner declared, shall also be considered official for betting purposes, unless stipulated otherwise on guest wagering information sheets or odds display.

        10. All other contests not listed above that involve a scheduled length of play or time limit must play to their conclusion or have five minutes or less than 10% of scheduled playing time remaining when the contest concludes to be considered official for betting purposes.

        11. All halftime (1st half and 2nd half), quarter, period, set, etc. wagering propositions must be played to the conclusion of that portion of play to be considered “Action”, and are independent of the game and other propositions. Soccer 1st half or 2nd half wagers must go at least 45 minutes to be considered “Action”.

      8. Prop bets must go for the duration of the sports minimum play requirement.

        1. Baseball- Player must start

        2. Basketball- Player must play

        3. Football- Player must play

        4. Hockey- Player must play

        5. Soccer- Player must play

      9. Futures wagers will be graded within one calendar year of the official league start date, in the circumstances of delayed future wagers including but not limited to division/conference/finals etc, the date change will be considered action if completed within one calendar year of the official league start date.

    2. In-Play House Rules

      1. If games do not finish in their entirety, Handicap and Total “In-play” wagers will be refunded.

      2. Once an in-play wager is submitted, it will be considered “action” and will not be voided.

      3. For partial-game wagering, wagers are considered “action” upon the completion of the specified proposition.

  2. Wagers

    1. Funding a wager

      ZingSports users will be given an initial allocation of Stars upon registration, and additional Stars that need to be claimed daily by logging in to the app. The Stars have no monetary value and are used for play only.

    2. Maximum Wager Limit

      There is no limit to the size of wagers on the app.

    3. Cancellation & Voiding Wagers

      1. Although ZingSports works to ensure no errors are made in accepting sports betting wagers, due to technical or human error a bet may be accepted that is an obvious error. An obvious error could be one of the following:

        • The odds or terms offered are materially different from the general betting market when the bet was placed.  In these instances, ZingSports reserves the right to correct the odds and pay the winning bet at correct price as determined by management or void any bets placed.

      2. If an event is offered in error, the scheduled start time is incorrect, or for any other reason ZingSports may void these erroneous bets at its discretion and will provide explanation of why the decision to void was made after an investigation.

      3. Any other instances due to system or technical issues will be addressed individually.

      4. All future wagers are “action” if winner is officially declared, unless otherwise posted or noted on printed media.

        • The field includes any participant who is not listed.

    4. Wager Placement Procedure

      1. Look at the posted odds on the mobile app;

      2. Decide what you want to bet on and add your selection(s) to the bet slip;

      3. Choose your desired number of Stars to wager, and place the wager.

      4. If your bet wins, your account will be credited with the number of Stars based on the odds of your wager. If your bet loses, you will not receive anything,

      5. All placed bets are viewable in the Bet History portion of the app

    5. Voids/Cancellations

      ZingSports reserves the right, at its own discretion, to declare a bet void, totally or partially, if it is obvious that any of the following circumstances have occurred:

      1. Bets have been offered, placed and/or accepted due to an Error.

      2. Bets placed while the app was encountering technical problems, that would otherwise not have been accepted.

      3. A result has been affected by illegal activity- directly or indirectly.

      4. Any erroneous pre-game wagers accepted after the scheduled start time.

      5. Any erroneous live-game wagers accepted at an incorrect price due to delayed or failing of the ‘Live’ coverage.

  3. Parlays

    1. General Rules

      1. Tickets consisting of all money line wagers, that are not -110, are determined using standard money line calculations.

      2. Combination parlays are figured by first referring to the pay table, then applying the result to the standard money line calculations when not the standard -110.

      3. All parlay bets placed are subject to the sportsbook house rules that apply to each individual sport that relates to any leg of any parlay bet.

      4. Off-the-board maximum parlay payoff limit is cap at 299/1

    2. Calculating Payouts

      STRAIGHT BETS PAY 10-11 unless posted or specified otherwise on printed media. In the event of a tie in a straight wager, wager is considered “no action” and money is refunded.

      All parlays are based on a TRUE ODDS format. This is calculated by multiplying the decimal equivalent of each event by the amount wagered.

      PARLAY ODDS (-110):

      • 2 TEAMS 2.64 - 1

      • 3 TEAMS 5.95 - 1

      • 4 TEAMS 12.28 - 1

      • 5 TEAMS 24.35 - 1

      • 6 TEAMS 47.41 - 1

      • 7 TEAMS 91.42 - 1

      • 8 TEAMS 175.44 - 1 [sl1]

      Negative odds (odds with minus sign) are converted in the following way:Divide 100 with the odd value (for -110 value is 110) and then add 1 to the result.Example: 1+(100/110) = 1.91

      American odds

      -105

      -110

      -120

      -130

      -140

      -150

      Decimal odds

      1.952

      1.909

      1.833

      1.769

      1.714

      1.667

      If the odds are positive (odds with a plus sign) the formula is as follows:Divide the positive odds value with 100 and then add 1 to the result.Example: (+110/100)+1 = 2.100

      American odds

      +105

      +110

      +120

      +130

      +140

      +150

      Decimal odds

      2.050

      2.100

      2.200

      2.300

      2.400

      2.500

      A maximum payoff limit of 299-1 is paid on parlays “off the board”. In the event of a tie or “no action,” parlay is reduced to next lower number of parlays. Acceptance of all parlays is at the discretion of SB22.

  4. Leaderboards

    1. Free-to-play leaderboards are:

      1. Biggest bet won odds (cumulative i.e. total return/total stake)

      2. Longest parlay won (max unit size for won bets)

      3. Biggest cumulative odds across all bets (maximum of total return sum/total stake sum)

      4. Most won in-play (sum of total wins for in play bets)

    2. Leaderboards will be created per:

      1. Biggest bet won odds (cumulative i.e. total return/total stake)

      2. Longest parlay won (max unit size for won bets)

      3. Biggest cumulative odds across all bets (maximum of total return sum/total stake sum)

      4. Most won in-play (sum of total wins for in play bets)

    When two or more players end up with the same rank on the leaderboard, they will all receive the same award as defined for the rank.

    Leaderboards are calculated every day at 2am PST. Weekly leaderboard is calculated Sunday/Monday night.

    Leaderboards are reset based on the period they are valid (daily or weekly).

  5. Tokens

    1. Stars

      (used as in-play currency, for wager placements)

      1. Player receives a certain number of Stars when they register (1000) as initial funds available for wagering. Stars are used as a currency for placing free-to-play bets. Winnings are added to the balance of the customer as with regular betting (Fixed odds).

      2. Every day that the players log into the app, they can claim an additional number of Stars (100). If they don’t claim them for that day, Stars are not added to the account.

      3. For each referred player who creates and verifies an account, both the player who was referred and the player who made the referral will get a number of Stars (400) added to their accounts within one day of account verification.

      4. The amount of Stars is always an integer number, and the wagering and winning star amounts will always be rounded in favor of the player (e.g. if a player wagers 5 Stars on a market with +150 odds, the expected to-win amount would be 12.5 Stars, so it will be rounded up to 13 Stars).

    2. Zings

      (awarded for leaderboard wins and used for entries in the randomized prize raffle)

      1. Depending on how successful players are at predicting, they are ranked in various daily and weekly ladders.

      2. Based on which position they end up at the end of the day/week, players will receive a certain number of Zings, as detailed below:

        1st Place:

        • 6 Cumulative Winnings Daily

        • 3 All Other Winnings Daily

        • 15 Weekly

        • 150 Seasonal

        2nd Place:

        • 4 Cumulative Winnings Daily

        • 2 All Other Winnings Daily

        • 10 Weekly

        • 100 Seasonal

        3rd Place:

        • 2 Cumulative Winnings Daily

        • 1 All Other Winnings Daily

        • 5 Weekly

        • 50 Seasonal

      Placement (rank) on a Ladder

      Cumulative Winnings Daily

      All Other Daily

      Weekly

      Season

      1st

      6

      3

      15

      150

      2nd

      4

      2

      10

      100

      3rd

      2

      1

      5

      50

  6. Raffles

    1. At the Raffle Day (Monday), each player who has any Zings is entered into the Raffle with as many entries as they have Zings.

      1. For example, if John has 13 Zings at the end of the week, and Paul has 4 Zings, they both enter the Raffle, John with 13 entries, Paul with 4 entries.

      2. Quantity of entries a player gets will be directly proportional to their chance of winning the Raffle.

      3. Once entered into the Raffle, a player’s Zing count is reset to 0.

    2. Raffles are decided using a third party random number generation service, based on an anonymized players list.

    3. Raffle winners will be notified and contacted via their registered and verified email and push notifications.

      1. Prize drawing lists (containing only the Raffle winning players’ nicknames) will also be published on ZingSports website for posterity.

    4. Raffle winners will be awarded real world prizes, the selection of which is at the discretion of ZingSports.

  7. Mobile Wagering Accounts

    1. Account holder must be at least 21 years of age.

    2. ZingSports posted House Rules and regulations are applicable to Mobile Wagering Accounts. House Rules are available to view in the Support area of Mobile Wagering App.

    3. For an individual account, the patron must provide ZingSports with a valid email address.

    4. Mobile Wagering Account transactions through the Mobile Wagering App cannot be accepted from any individual who does not have a valid Mobile Wagering Account which is in good standing.

    5. Management reserves the right to refuse any application.

    6. Management reserves the right to suspend an account for reasons it deems sufficient.

    7. Management reserves the right to terminate and settle the account balance with the patron for reasons it deems sufficient.

    8. Management shall keep all wagering account information and transactions confidential except from the patron, affiliates or as a result of any state and/or federal law or legally sufficient subpoena or other court document that require the book to provide any and all information related to any and all accounts.

    9. Only the person named and identified as the account holder for an individual account can conduct transactions on the account. No agents or representatives will be permitted to access the account. For a business entity account the designated individual(s) of the business entity may conduct transactions and be permitted access to the account.

    10. Mobile Wagering Account transactions are accepted through the Mobile Wagering App.

    11. Wagers placed through the Mobile Wagering App are binding when the patron verifies and confirms purchase of wager displayed on the screen.

    12. Wagers will not be accepted if they exceed the balance in the account.

    13. Mobile Wagering Account withdrawals and subsequent deposits made at any Casino authorized location during business hours must be signed and authorized by the account holder.

    14. You may also deposit and withdraw funds using the Casino pre-paid debit card when associated with your Casino Mobile Wagering Account. Other debit cards may not be used.

    15. Wagers placed through the Mobile Wagering App are the sole responsibility of the account holder. Management is not responsible for unauthorized access to the account.

    16. History of transactions placed through the Mobile Wagering App will be available for a minimum of 60-days in the My Wagers and statement pages.

    17. For wagers made through the Mobile Wagering App, the terms of your wager are displayed before you tap “Place Bet,” which action is deemed an acceptance of the wager terms by you. Our acceptance of the wager request is displayed in a confirmation message on your mobile device and can be reviewed in the My Wagers section of the Mobile Wagering App at any time.

    18. Changes will automatically be updated within the Mobile Wagering App. Any changes on bet-selections will require your acceptance of the revised change before your wager can be confirmed.

    19. Mobile Wagering Account rules and regulations are subject to change by management at any time.

    20. Due to possible delays or inaccuracies, the LIVE scoreboard may not be reflective of actual LIVE scores and therefore should not be solely relied upon in determining whether to place a bet or not.

  8. Prohibited Participants

    Persons under 18 years old.

  9. Acceptance of Disclosed Terms and Liabilities

    1. ZingSports and affiliated parties are not liable for any failure of equipment/software and or loss by any act of God, power failure, disputes that may affect the placing of wagers/bets.

    2. ZingSports and affiliated parties reserve the right to cancel or suspend the services without incurring any liability.

    3. Patrons agree that these house rules have been read and accepted prior to the submission of any wagers.

    4. The sports and/or markets listed in these house rules may not be currently available in your jurisdiction, therefore will not be available for wagering.

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